Includes all of Kanto (maps, NPCs, trainers, encounters...), almost all music tracks as looped .oggs, and is mainly lacking polish.
Next up: gym puzzles, finishing cutscenes, miscellaneous polish
Pok?mon FireRed, recreated in Pok?mon Essentials:
All maps, all NPCs, all battles, all encounters, all music, which you can use any way you want. Use the power of Pok?mon Essentials on a classic Pok?mon game!
You can...
- Modify the game in small ways (add Pok?mon, add extra things to do, play with the story)
- Modify the game in huge ways (make a completely new game set in Kanto, or maybe add an extra region to FireRed)
- Add Kanto to your own game (an easy way to add extra regions!)
- Use the code as a reference to learn how to do things (Want to know how to set up events/trainers/legendaries? FireRed does it somewhere!)
3rd gen charm with 4th gen style:
FireRed is almost exactly how you remember it. But the battle system/sprites/Pok?dex is just like in vanilla Essentials, with crisp sprites.
Ready to change any way you want:
The code is clearly commented and everything is just like it is in vanilla Essentials. Add all the Pok?mon and scripts you want---if you can easily make a change in vanilla Essentials, you can easily make a change here!
LIST OF FEATURES:
151 + 3 catchable Pok?mon (also includes up to Gen V, and you can add more yourself):
8 gyms:
4 legends (plus three dogs and possibly Mew):
3 starters:
2 genders:
1 evil team:
- All of mainland Kanto recreated, including all indoor areas/dungeons (no Sevii islands though, since this took long enough)
- Placement of each individual grass tile type matches original game
- Nice-looking, game-accurate exclamation mark animation
- Charizard cry when you press start on title screen
- All NPCs in FireRed/LeafGreen
- All trainers + trainer battles from FireRed/LeafGreen
- All items placed in same places as FireRed/LeafGreen
- All Pokemon encounters in FRLG (where the two had version differences, I did an average of the two)
- All events (cutscenes, rival battles, Oak Pokedex ratings...)
- All FRLG music, in the form of properly looped .ogg files
-1 rival (that you can name!)
- Magikarp weighing minigame faithfully reproduced
STILL NEEDS TO BE DONE:
- General polishing/looking for errors (this could take a while)
- Some gym puzzles
- Teleporters/gates
- Fixing legendary movesets
- Post-game stuff like National dex and Elite Four rematches
- Adding in special events (Raikou/Entei/Suicune roaming, possibly a Mew event)
- Changing a bunch of battlebacks to match maps
- Giving all locations a place on the town map (about half left)
- Making certain sounds game-accurate (door opening sounds, for example)
- Fixing intro/ending
- Removing extraneous maps/files
- Updating to latest version of Essentials
GIANT LIST OF INCLUDED MAPS:
(see map pack thread for more detail, including what non-Kanto maps are included)
- Pallet Town (+houses, Oak's lab)
- Viridian City (+houses, gym, school, center/mart)
- Pewter City (+houses, museum, gym, center/mart)
- Cerulean City (+houses, gym, bike shop, center/mart)
- Vermilion City (+houses, gym, fan club, S.S. Anne, center/mart)
- Lavender Town (+ houses, Fuji's house, Pokemon Tower, center/mart)
- Celadon City (+houses, Department store, gym, mansion, Game Corner, Rocket Hideout, restaurant, hotel, center/mart)
- Fuchsia City (+houses, gym, Warden's house, Safari Zone, center/mart)
- Saffron City (+houses, gym, dojo, fan club, Silph Co., center/mart)
- Cinnabar Island (+lab, gym, mansion, center/mart)
- Pokemon League
I've been working on this on and off (mostly off) since quite a long time ago, when I first found Essentials. I dreamed, like a lot of people, of making a Pokemon game with all regions---or at least lots of content from my favorites! A lot has changed since then, but I still hope that this remake of FireRed will be useful to others getting into Essentials and learning how to make their own games.
Let me know if you have any suggestions for reasonable features (but not add another region or make major changes to stuff) or comments about things that need fixing. I probably won't add the Sevii Islands or Gen VI/VII, since those are major additions that will take some time to implement.